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Ocelot Warstrider / Panther Warstrider

  • £12.50

Ocelot Warstrider Description

The Ocelot shares the hull of the Jaguar Warststrider, and stands at an equally imposing height, sharing many of its characteristics. However, the Ocelot foregoes the Jaguar's flexibility to mount a single, devastating weapon - the Particle Cannon.

The Particle cannon is quite simply the most powerful directed energy battlefield weapon yet witnessed by humankind. This awesome beast measures nearly 35 feet in length, and can annihilate a heavy battle tank with ease at incredible range. This absurd killing power is achieved by somehow projecting a 'vacuum tunnel' ahead of the muzzle, through which a torrent of highly energised particles is sent at near relativistic speeds. The effect this has on an unfortunate victim is staggering to behold, as even large, heavily armoured targets are sliced to molten wreckage in an instant. All forms of countermeasures are utterly ineffective in the face of such volcanic devastation.

With such awesome long range firepower at its disposal, the Ocelot is best deployed at a good vantage point well away from the frontline, where it can pick off high value targets from range. Prudent Warchiefs provide air defence escorts for Ocelots, since they are always high priority targets for roving aircraft.

Rules for this unit can be found in the Core Rulebook

Panther Warstrider Description

Panther Warstriders are most often seen in Shaltari forces that are aloof; those that favour long range engagements and keeping the enemy at arm’s length while slicing them apart piecemeal. A weapon created with this tactic in mind, the Panther disdains the close support of Kukri or Birdeater AA units. Instead it uses a modifier Ocelot hull to target and destroy enemy air assets from extreme distances.

Mounted on the Panther’s back is the Particle Triad, a lower powered but rapid fire version of the Particle Cannon, but is no less devastating for that. Its tracking systems are incredibly accurate when targeting incoming support aircraft and dropships, and once locked on, it will rarely miss (much less fail to cause damage). The only flaw in this precision is that the Panther’s systems take longer than usual to acquire a hard lock on flyer units. This means an almost certain kill on anticipated targets becomes a much less certain one when firing opportunistically or in reaction to fast movers. Despite this, the potential of an AA unit with vast effective range is a hard to overestimate, making the Panther a precious asset to any scheming Warchief.

Rules for this unit can be found in Reconquest: Phase 2


Ocelot shares blister with Panther Warstrider
One model per blister
10mm Scale
Height: Roughly 50mm (guns levelled)
10 Resin Components each
Model supplied unassembled and unpainted
Panther Shares blister with Ocelot Warstrider
One model per blister
10mm Scale
Height: Roughly 50mm (gun levelled)
12 Resin Components each
Model supplied unassembled and unpainted
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