The Seraphim is a heavy fighter, designed specifically for strike missions against ground targets. It features a well armoured underbelly, giving it enhanced protection against ground fire. This is just as well, since a typical attack run involves a subsonic, low altitude pass, often directly over the frontlines.
The Strike Fighter's primary weapon is the unique Heavenfire system, which can rain torrents of white hot plasma from the Seraphim’s internal storage bays. Its deadly payload must be released directly above the target, making the hardened Seraphim the ideal delivery system. The Retaliator has a more obtuse approach to warfare. Instead of attacking singular buildings or ground targets, it saturates an area with a deadly payload of multiple high-explosive missiles. This is highly effective against enemy armour and dug-in units alike.
The Seraphim fills the role of heavy strike fighter and bomber in the UCM; a job that it does very well! Both types come equipped with Heavenfire missiles, either able to target the most hardened battle tanks or used as a Flame attack to hit enemies in Garrisons (and set them on fire to boot).
The Strike Fighter brings a Bunker Buster to battle, offering a massive Devastator-4 to scenery, meaning each time it targets a scenery piece it does 4 damage! With Energy 10 it's an almost guaranteed Collateral Damage hit too, making this a very dangerous aircraft. The Retaliator on the other hand trades demolition for a Missile Cluster which is equally good at targeting enemy infantry and vehicles. With high energy and ignoring all cover, no one will be safe!
Contains one multi-part model that can be assembled as either a Seraphim Strike Fighter or Retaliator. 10mm in scale and a length of 82mm and wingspan of 58mm.
Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled.